Steven A. Coons Award for Outstanding Creative Contributions to Computer Graphics
Dr. James A. Foley
1997 ACM SIGGRAPH Computer Graphics Achievement Award
Dr. Przemyslaw Prusinkiewicz
Quantifying Immersion in Virtual Reality
Randy Pausch, Dennis Proffitt, George Williams
Moving Objects in Space: Exploiting Proprioception In Virtual-Environment Interaction
Mark R. Mine, Frederick P. Brooks, Jr., Carlo H. Séquin
Virtual Voyage: Interactive Navigation in the Human Colon
Lichan Hong, Shigeru Muraki, Arie Kaufman, Dirk Bartz, Taosong He
Interactive Simulation of Fire in Virtual Building Environments
Richard Bukowski, Carlo H. Séquin
Fitting Virtual Lights For Non-Diffuse Walkthroughs
Bruce Walter, Gün Alppay, Eric P. F. Lafortune, Sebastian Fernandez, Donald P. Greenberg
Instant Radiosity
Alexander Keller
Interactive Update of Global Illumination Using A Line-Space Hierarchy
George Drettakis, François Sillion
Metropolis Light Transport
Eric Veach, Leonidas J. Guibas
Visibility Culling Using Hierarchical Occlusion Maps
Hansong Zhang, Dinesh Manocha, Thomas Hudson, Kenneth E. Hoff III
The Visibility Skeleton: A Powerful and Efficient Multi-Purpose Global Visibility Tool
Frédo Durand, George Drettakis, Claude Puech
Rendering Complex Scenes with Memory-Coherent Ray Tracing
Matt Pharr, Craig Kolb, Reid Gershbein, Pat Hanrahan
Illustrating Surface Shape in Volume Data via Principal Direction-Driven 3D Line Integral Convolution
Victoria L. Interrante
Non-Linear Approximation of Reflectance Functions
Eric P. F. Lafortune, Sing-Choong Foo, Kenneth E. Torrance, Donald P. Greenberg
Fake Fur Rendering
Dan B. Goldman
A Model for Simulating the Photographic Development Process on Digital Images
Joe Geigel, F. Kenton Musgrave
A Model of Visual Masking for Computer Graphics
James A. Ferwerda, Sumanta N. Pattanaik, Peter Shirley, Donald P. Greenberg
Adapting Simulated Behaviors For New Characters
Jessica K. Hodgins, Nancy S. Pollard
Anatomy-Based Modeling of the Human Musculature
Ferdi Scheepers, Richard E. Parent, Wayne E. Carlson, Stephen F. May
Anatomically Based Modeling
Jane Wilhelms, Allen Van Gelder
Modeling the Motion of a Hot, Turbulent Gas
Nick Foster, Dimitris Metaxas
View-Dependent Refinement of Progressive Meshes
Hugues Hoppe
View-Dependent Simplification of Arbitrary Polygonal Environments
David Luebke, Carl Erikson
Surface Simplification Using Quadric Error Metrics
Michael Garland, Paul S. Heckbert
Progressive Simplicial Complexes
Jovan Popovic, Hugues Hoppe
Tour Into the Picture: Using a Spidery Mesh Interface to Make Animation from a Single Image
Youichi Horry, Ken-ichi Anjyo, Kiyoshi Arai
Rendering with Coherent Layers
Jed Lengyel, John Snyder
Multiperspective Panoramas for Cel Animation
Daniel N. Wood, Adam Finkelstein, John F. Hughes, Craig E. Thayer, David H. Salesin
Creating Full View Panoramic Mosaics and Environment Maps
Richard Szeliski, Heung-Yeung Shum
Interactive Multiresolution Mesh Editing
Denis Zorin, Peter Schröder, Wim Sweldens
Interactive Boolean Operations for Conceptual Design of 3-D Solids
Ari Rappoport, Steven Spitz
Guaranteeing the Topology of an Implicit Surface Polygonization for Interactive Modeling
Barton T. Stander, John C. Hart
Fast Construction of Accurate Quaternion Splines
Ravi Ramamoorthi, Alan H. Barr
InfiniteReality: A Real-Time Graphics System
John S. Montrym, Daniel R. Baum, David L. Dignam, Christopher J. Migdal
Efficient Bump Mapping Hardware
Mark Peercy, John Airey, Brian Cabral
Hardware Accelerated Rendering of Antialiasing Using a Modified A-Buffer Algorithm
Bill Rivard, Stephanie Winner, Michael Kelley, Brent Pease, Alex Yen
Antialiasing of Curves by Discrete Pre-Filtering
A. E. Fabris, A. R. Forrest
The Two-User Responsive Workbench: Support for Collaboration Through Independent Views of a Shared Space
Maneesh Agrawala, Andrew C. Beers, Bernd Fröhlich, Pat Hanrahan, Ian McDowall, Mark Bolas
SCAAT: Incremental Tracking with Incomplete Information
Greg Welch, Gary Bishop
The Haptic Display of Complex Graphical Environments
Diego C. Ruspini, Krasimir Kolarov, Oussama Khatib
Video Rewrite: Driving Visual Speech with Audio
Christoph Bregler, Michele Covell, Malcolm Slaney
Multiresolution Sampling Procedure for Analysis and Synthesis of Texture Images
Jeremy S. De Bonet
Recovering High Dynamic Range Radiance Maps from Photographs
Paul E. Debevec, Jitendra Malik
Object Shape and Reflectance Modeling from Observation
Yoichi Sato, Mark D. Wheeler, Katsushi Ikeuchi
Design Galleries: A General Approach to Setting Parameters for Computer Graphics and Animation
J. Marks, B. Andalman, P. A. Beardsley, W. Freeman, S. Gibson, J. Hodgins, T. Kang, B. Mirtich, H. Pfister, W. Ruml, K. Ryall, J. Seims, S. Shieber
Orientable Textures for Image-Based Pen-and-Ink Illustration
Michael P. Salisbury, Michael T. Wong, John F. Hughes, David H. Salesin
Processing Images and Video for an Impressionist Effect
Peter Litwinowicz
Real-Time Nonphotorealistic Rendering
Lee Markosian, Michael A. Kowalski, Samuel J. Trychin, Lubomir D. Bourdev, Daniel Goldstein, John F. Hughes
Computer-Generated Watercolor
Cassidy J. Curtis, Sean E. Anderson, Joshua E. Seims, Kurt W. Fleischer, David H. Salesin
The Implications of a Theory of Play for the Design of Computer Toys
Organizer: Bill Kolomyjec
Panelists: Justine Cassell, Yasmine B. Kafai, Mary Williamson
Facial Animation: Past, Present, and Future
Organizer: Demetri Terzopoulos, Barbara Mones
Panelists: Beth Hofer, Frederic Parke, Doug Sweetland, Keith Waters
Can We Get There From Here?: Current Challenges in Cloth Modeling, Design, and Animation
Organizer: David E. Breen
Panelists: Jeffrey W. Eischen, Michael Kass, Nadia Magnenat Thalmann, Maurizio Vecchione
Narrative Environments: Virtual Reality as a Storytelling Medium
Organizer: Celia Pearce
Panelists: Brad deGraf, C. Scott Young, Jim Ludtke, Athomas Goldberg
Motion Capture and CG Character Animation
Organizer: Gordon Cameron
Panelists: Andre Bustanoby, Ken Cope, Steph Greenberg, Craig Hayes, Olivier Ozoux
The Difference Between Here and There: What Graphic Design Brings to E-Space
Organizer: Lisa Koonts
Panelists: Andrew Blauvelt, Edwin Utermohlen, Laura Kusumoto, Anne Burdick, Louise Sandhaus, Natalie Buda
Interfacing Reality: Exploring Emerging Trends Between Humans and Machines
Organizer: Eric Paulos
Panelists: John Canny, Eduardo Kac, Ken Goldberg, Mark Pauline, Stelarc
What 3D API for Java Should I Use and Why?
Organizer: Dave Nadeau
Panelists: Brad Grantham, Colin McCartney, Mitra, Henry Sowizral
Community/Content/Interface: Creative Online Journalism
Organizer: Mark Tribe
Panelists: Armin Medosch, Kathy Rae Huffman, Lev Manovich, Gary Wolf
Educating the Digital Artist for the Entertainment Industry: The Collision of Academia and Business
Organizer: Charles S. Swartz
Panelists: Edwin E. Catmull, Robin King, Richard Weinberg, Jane Veeder
Medical Visualization: Why Do We Use CG and Does It Really Make a Difference in Creating Meaningful Images?
Organizers: Virginia McArthur, Carrie L. DiLorenzo
Panelists: Jane Hurd, Marsha Jessup, Casey Herbert, Patrick Lynch
Putting a Human Face on Cyberspace: Designing Avatars and the Virtual Worlds They Live In
Organizer: Bruce Damer
Panelists: Steve DiPaola, Ioannis Paniaras, Kirk Parsons, Bernie Roel, Moses Ma
Sounding Off on Audio: The Future of Internet Sound
Organizer: Paul Godwin
Panelists: James Grunke, Eythor Arnolds, William L. Martens, Tim Cole
Image-Based Rendering: Really New or Déjà Vu?
Organizer: Michael Cohen
Panelists: Eric Chen, Marc Levoy, Leonard McMillian, Jitendra Malik
The Rhetoric of the Synthetic: Images of the Body in Technology, Business, and Culture
Organizer: Lorne Falk
Panelists: Bill Kroyer, Heidi Gilpin, Val Marmillion, Mark Resch
Experiences with Virtual Reality Applications
Organizer: William R. Sherman
Panelists: Nina Adams, Rita Addison, R. Bowen Loftin, Ben Britton, Donna Cox, Robert Patterson
A Framework for Realistic Image Synthesis
Donald P. Greenberg, Kenneth E. Torrance, Peter Shirley, James Arvo, James A. Ferwerda,
Sumanta Pattanaik, Eric P. F. Lafortune, Bruce Walter, Sing-Choong Foo, Ben Trumbore